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qt: introduce `QSGTextureView` and use it for zero-copy sub-texturing instead of layering

Fatih Uzunoğlu requested to merge fuzun/vlc:qt/qsgtextureview into master
  • I introduce a new view class for QSGTexture.
  • This class allows representing a sub-part of an already existing QSGTexture, without modifying the source texture.
  • Currently, we use layering to apply effect on the source. This is in addition to the initial layering for the source item, which makes it a texture provider.
  • Although the layering for the effect area is not as expensive as the initial layer (because initial layer already makes a texture, second layer simply re-renders the texture in an offscreen buffer providing a new dynamic texture), it is still not necessary.
  • Ideally this should be sent to upstream Qt, but that would take a long time. So we can merge it here.

Request review @chub.

Edited by Fatih Uzunoğlu

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