Compile the D3D11 display module as C++
It simplifies the code a bit and avoids leak COM interfaces by using ComPtr
.
copy.h
needs to be modified so it can be included from C++.
Edited by Steve Lhomme
It simplifies the code a bit and avoids leak COM interfaces by using ComPtr
.
copy.h
needs to be modified so it can be included from C++.
VideoLAN code repository instance