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Created date
vulkan: add missing array termination
!345
· created
Jan 19, 2023
by
Kacper Michajłow
Merged
1
updated
Jan 20, 2023
vulkan: refactor interop API
!344
· created
Jan 16, 2023
by
Niklas Haas
Merged
Approved
updated
Jan 18, 2023
dispatch: also enable GL_OES_EGL_image_external_essl3
!343
· created
Jan 14, 2023
by
Niklas Haas
Merged
updated
Jan 16, 2023
glsl: fix configure issue on recent glslang
!342
· created
Jan 14, 2023
by
Niklas Haas
Merged
Approved
updated
Jan 14, 2023
vulkan: expose vkGetInstanceProcAddr in pl_vulkan
!341
· created
Jan 12, 2023
by
Niklas Haas
Merged
updated
Jan 14, 2023
vulkan: basic support for planar textures
!340
· created
Jan 12, 2023
by
Niklas Haas
Merged
Approved
updated
Jan 23, 2023
renderer: fix cache invalidation bug on src crop change
!339
· created
Jan 06, 2023
by
Niklas Haas
Merged
updated
Jan 06, 2023
tone_mapping: Fix inferred default tone map param
!338
· created
Jan 04, 2023
by
quietvoid
Closed
2
updated
Jan 04, 2023
opengl: do not blindly reject all Microsoft's OpenGL implementations
!337
· created
Dec 29, 2022
by
Kacper Michajłow
Merged
1
Approved
updated
Jan 03, 2023
gpu: add pl_gpu_limits.host_cached
!336
· created
Dec 28, 2022
by
Niklas Haas
Merged
1
updated
Jan 04, 2023
shaders/colorspace: improve PL_GAMUT_WARN algorithm
!335
· created
Dec 22, 2022
by
Niklas Haas
Merged
updated
Dec 22, 2022
vulkan/malloc: remove assertion
!334
· created
Dec 13, 2022
by
Niklas Haas
Merged
2
updated
Dec 15, 2022
shaders/film_grain_av1: support >12-bit input samples
!333
· created
Dec 12, 2022
by
Niklas Haas
Merged
updated
Dec 12, 2022
Draft: opengl: use non-coherent buffers
!332
· created
Dec 12, 2022
by
Niklas Haas
Closed
updated
Apr 03, 2023
shaders/film_grain_av1: guard against invalid usage
!331
· created
Dec 12, 2022
by
Niklas Haas
Closed
1
updated
Dec 12, 2022
shaders/colorspace: don't explode on luma > 1000
!330
· created
Nov 19, 2022
by
Niklas Haas
Merged
2
updated
Nov 19, 2022
shaders/colorspace: fix tone mapping desaturation
!329
· created
Nov 18, 2022
by
Niklas Haas
Merged
1
Approved
updated
Nov 18, 2022
shaders: refcount pl_shader_obj inside pl_shader
!328
· created
Nov 12, 2022
by
Niklas Haas
Merged
updated
Nov 12, 2022
renderer: fix film grain bit depth after debanding
!327
· created
Nov 12, 2022
by
Niklas Haas
Merged
Approved
updated
Nov 12, 2022
meson: switch to dependency('dl')
!326
· created
Nov 08, 2022
by
Niklas Haas
Closed
1
updated
Nov 11, 2022
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