Skip to content

shaders/colorspace: fix tone mapping desaturation

Niklas Haas requested to merge fix_bt2446a_luma into master

The desaturation code was seemingly completely wrong. I have no idea what it was even doing, but it's clear that whatever the intent was, it was not working correctly in practice.

Fixes: https://github.com/mpv-player/mpv/issues/10844

Merge request reports

Loading