Implement SMPTE ST2094 tone mapping
TODO:
-
fix st2094-40 default -
fix st2094-10 black point compensation -
repurpose peak detection shader to feed into these tone-mappers -
figure out if we should switch to this by default? -
improve st2094-40 default spline? -
implement maxrgb-based desaturation for PL_TONE_MAP_MAX
-
parse/respect color_saturation_weight
Edited by Niklas Haas