- Apr 27, 2024
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Instead of black vout Signed-off-by:
Claudio Cambra <developer@claudiocambra.com>
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The buildsystem provides a dedicated meson array for tests to generate the test executables and test scenarios in a unified way while declaring the dependencies to runtime dependencies (mainly plugins).
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The enabled option allows modules to be declared even though they won't be compiled, which provides better interactions with tests.
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BUILD-win32 has currently some outdated Docker Images, these should be updated to be used further by new contributers This MR will update with the latest images as per CI.
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The cross-compiled binaries are likely not going to be usable on the host and should not be added to the PATH. They should never be used to be consistent between native and cross-compiled builds. It was added in the original build script: 5648ecad.
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- Apr 26, 2024
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Tristan Matthews authored
"This release includes new codec interfaces, compression efficiency and perceptual improvements, speedup for RTC for both video and screen content, and many bug fixes. This release is ABI compatible with the previous release."
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- Apr 25, 2024
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Steve Lhomme authored
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Steve Lhomme authored
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Steve Lhomme authored
We never use these tools and they're not called internally.
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It was never used, so no bad consequences (I plan to use it soon).
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Font fallback is not supported in Qt. By this MR the issue gets resolved and CSD icons display wrt Windows Version independently.
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DeriveImage is only needed when AcquireBufferHandle is used with old libva.
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Steve Lhomme authored
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IconToolButton relies on the font size since 3df6a79a
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description field should be used since d6b6ac32
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IconLabel already exists in Qt namespace
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- Apr 24, 2024
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Tristan Matthews authored
Opus 1.5.2 fixes several build issues that were discovered since the 1.5 release. It also fixes a misalignment issue in the AVX2 code that could cause crashes under Windows.
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The `psz_lcname` is lowercase, so we need to use `strcasecmp` instead.
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In macOS/iOS/tvOS, font collection file contains multiple fonts. The 0 index should not be used by default, but the corresponding index should be used. This will fix some font rendering bugs and fallback font bugs.
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Steve Lhomme authored
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Steve Lhomme authored
Just like the other enums.
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- Apr 23, 2024
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The upper class was used everywhere, leading to the pointer being downcasted at the beginning of every function. By using the downcast class everywhere, we don't introduce explicit downcast in most places. This commit also reduces the usage of the es_out_t type as parameter, which will be moved to another downclass in follow-up MR.
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The upper class was used everywhere, leading to the pointer being downcasted at the beginning of every function. By using the downcast class everywhere, we don't introduce explicit downcast in most places. This commit also reduces the usage of the es_out_t type as parameter, which will be moved to another downclass in follow-up MR.
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es_out_sys_t is the name used in es_out.c for the main es_out. By providing a dedicated name, we gain more clarity and better integration with tooling.
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es_out_sys_t is the name used in es_out.c for the main es_out. By providing a dedicated name, we gain more clarity and better integration with tooling.
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The includes are missing when including this file into another.
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Steve Lhomme authored
It's not supported [1]. NDK 26 will emit an error if you try to use it. Upstream patch: x264!150 [1] https://android.googlesource.com/platform/bionic/+/main/docs/32-bit-abi.md
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Steve Lhomme authored
It's not supported [1]. NDK 26 will emit an error if you try to use it. Upstream patch: https://github.com/pupnp/pupnp/pull/441 [1] https://android.googlesource.com/platform/bionic/+/main/docs/32-bit-abi.md
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Steve Lhomme authored
It's not supported [1]. NDK 26 will emit an error if you try to use it. Upstream patch: https://github.com/xiph/flac/pull/691 [1] https://android.googlesource.com/platform/bionic/+/main/docs/32-bit-abi.md
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Steve Lhomme authored
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Steve Lhomme authored
It works for Android and should be the same on other platforms.
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Steve Lhomme authored
So the the proper system detection happens: https://github.com/Kitware/CMake/blob/master/Modules/Platform/Android-Determine.cmake
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