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Updated date
NEWS: update for 3.0.21
!5513
· created
Jun 03, 2024
by
Felix Paul Kühne
3.0.21
3.0.x
Component::Documentation
MRStatus::Accepted
Merged
2
Approved
updated
Jun 05, 2024
[3.0] direct3d11: fix CPU staging texture format
!5525
· created
Jun 04, 2024
by
Steve Lhomme
3.0.21
3.0.x
Component::Video: Direct3D / Win32
MRStatus::Acceptable
Merged
Approved
updated
Jun 05, 2024
[3.0.x] contrib: dav1d: update to 1.4.1 and 1.4.2
!5515
· created
Jun 03, 2024
by
Felix Paul Kühne
3.0.21
3.0.x
Component::Build system: Contribs
MRStatus::Accepted
Merged
1
Approved
updated
Jun 04, 2024
[3.0] upnp: backport directory URLs fixes
!5477
· created
May 29, 2024
by
Alaric Senat
3.0.21
3.0.x
Component::Services discovery
MRStatus::Accepted
Merged
3
Approved
updated
Jun 03, 2024
[3.0] direct3d11: do the SDR to HDR conversion after the upscaler
!5364
· created
May 07, 2024
by
Steve Lhomme
3.0.21
3.0.x
Component::Video: Direct3D / Win32
MRStatus::Accepted
Merged
1
1
Approved
updated
May 11, 2024
[3.0] vaapi: Fixes for drivers where derive image fails
!5311
· created
Apr 25, 2024
by
David Rosca
3.0.21
3.0.x
Component::Decoders Hw
Component::Video: OpenGL
MRStatus::Accepted
Merged
4
Approved
updated
May 11, 2024
[3.0] direct3d11: allow passing through the upscaler after the tonemapper
!5197
· created
Apr 05, 2024
by
Steve Lhomme
3.0.21
3.0.x
Component::Video: Direct3D / Win32
MRStatus::Accepted
Merged
1
updated
May 11, 2024
[3.0] demux: hls: do not track explicit time offset at stream level
!5165
· created
Mar 29, 2024
by
François Cartegnie
3.0.21
3.0.x
Component::Demux: Adaptive
MRStatus::Accepted
Version::3.0.x
Merged
1
Approved
updated
May 11, 2024
[3.0] d3d11_scaler: fix Intel/NVIDIA Super Resolution
!5108
· created
Mar 20, 2024
by
Steve Lhomme
3.0.21
3.0.x
Component::Video: Direct3D / Win32
MRStatus::Accepted
Merged
1
updated
May 11, 2024
[3.0] direct3d11: disable forced HDR on SDR screens
!5101
· created
Mar 19, 2024
by
Steve Lhomme
3.0.21
3.0.x
Component::Video: Direct3D / Win32
MRStatus::Accepted
Merged
1
updated
May 11, 2024
[3.0] d3d11: enable NVIDIA RTX TrueHDR SDR to HDR converter
!5078
· created
Mar 14, 2024
by
Steve Lhomme
3.0.21
3.0.x
Component::Video: Direct3D / Win32
MRStatus::Accepted
Merged
1
updated
May 11, 2024
[3.0] demux/mkv: use a better name for unused elements
!5049
· created
Mar 11, 2024
by
Steve Lhomme
3.0.21
3.0.x
Component::Demuxers: MKV
MRStatus::Accepted
Merged
1
updated
May 11, 2024
[3.0] d3d11_scaler: detect if NVIDIA upscaler is available
!4994
· created
Feb 23, 2024
by
Steve Lhomme
3.0.21
3.0.x
Component::Video: Direct3D / Win32
MRStatus::Accepted
Merged
1
updated
May 11, 2024
[3.0] add AMD HQ Scaler support
!4967
· created
Feb 19, 2024
by
Steve Lhomme
3.0.21
3.0.x
Component::Video: Direct3D / Win32
MRStatus::Accepted
Merged
1
Approved
updated
May 11, 2024
direct3d11: fix subpicture placement with external rendering
!4675
· created
Dec 10, 2023
by
Tung Huynh
3.0.21
3.0.x
Component::Video: Direct3D / Win32
MRStatus::Accepted
Merged
3
Approved
updated
May 11, 2024
[3.0.x] freetype: darwin: fix font index issue
!5352
· created
May 06, 2024
by
Marvin Scholz
3.0.21
3.0.x
Component::Text Rendering
MRStatus::Accepted
Platform::macOS
Version::3.0.x
Merged
1
Approved
updated
May 11, 2024
[3.0.x] package: apple: fix env.build.sh
!5346
· created
May 02, 2024
by
Marvin Scholz
3.0.21
3.0.x
Component::Build system
MRStatus::Accepted
Merged
1
Approved
updated
May 11, 2024
[3.0.x] macosx: use VLC as CFBundleName
!5347
· created
May 02, 2024
by
Marvin Scholz
3.0.21
3.0.x
MRStatus::Accepted
Platform::macOS
Merged
1
Approved
updated
May 06, 2024
[3.0.x] caopengllayer: fix using layer outside of main thread
!4996
· created
Feb 25, 2024
by
Felix Paul Kühne
3.0.21
3.0.x
Component::Video: macOS / iOS / tvOS / visionOS
MRStatus::Accepted
Merged
1
Approved
updated
Feb 27, 2024
[3.0] contrib: dav1d: update to 1.4.0
!4957
· created
Feb 18, 2024
by
Tristan Matthews
3.0.21
3.0.x
Component::Build system: Contribs
MRStatus::Accepted
Merged
3
Approved
updated
Feb 25, 2024
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