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Created date
vulkan/context: move sw gpu check above surface support check
!684
· created
Nov 29, 2024
by
llyyr
9
updated
Nov 29, 2024
meson: define PL_STATIC/PL_EXPORT when building library
!682
· created
Nov 01, 2024
by
Kacper Michajłow
1
updated
Nov 02, 2024
Draft: {meson,utils/libav_internal}: base vulkan_hwcontext availability on current sysroot
!670
· created
Aug 21, 2024
by
Jan Ekström
updated
Aug 21, 2024
demos/plplay: Keybinds to toggle UI and fullscreen
!658
· created
Mar 18, 2024
by
Srijan Dhungana
17
Approved
updated
Apr 14, 2024
3rdparty/glad: upstream fixes
!657
· created
Mar 18, 2024
by
Niklas Haas
Approved
updated
Mar 18, 2024
renderer: render overlays with the same color matching as video
!630
· created
Feb 01, 2024
by
Kacper Michajłow
12
updated
Feb 27, 2024
frame_queue: add no_estimate pl_queue_params and pl_source_frame
!625
· created
Nov 12, 2023
by
Kacper Michajłow
3
updated
Nov 14, 2023
utils/frame_queue: change pl_source_frame and pl_frame_mix to double
!624
· created
Nov 10, 2023
by
Kacper Michajłow
1
updated
Nov 10, 2023
suppress some warnings
!616
· created
Oct 23, 2023
by
Kacper Michajłow
6
updated
Oct 24, 2023
tone_mapping: add pl_tone_map_quadratic
!610
· created
Oct 09, 2023
by
Niklas Haas
1
updated
Oct 09, 2023
Draft: plplay: d3d11 fixes to allow frame mapping
!533
· created
Aug 15, 2023
by
Kacper Michajłow
updated
Aug 18, 2023
Draft: pl_thread: add PL_THREAD_REALTIME
!514
· created
Aug 01, 2023
by
Niklas Haas
2
updated
Aug 01, 2023
Draft: swapchain: completely refactor API
!507
· created
Jul 29, 2023
by
Niklas Haas
5
updated
Sep 14, 2023
Draft: utils/libav: initial attempt at d3d11 hwframe mapping
!273
· created
Aug 14, 2022
by
Jan Ekström
7
updated
Dec 07, 2022
Draft: CI: WIP start adding bits & pieces for mingw-w64 building
!243
· created
May 18, 2022
by
Jan Ekström
1
updated
Jan 30, 2023