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Created date
dispatch: allow saving/loading the entire pl_dispatch cache state
!105
· created
Jun 13, 2020
by
Niklas Haas
Merged
updated
Jun 13, 2020
opengl: fix and refine memory barriers
!104
· created
Jun 06, 2020
by
Niklas Haas
Merged
updated
Jun 06, 2020
dispatch: attach the appropriate memory qualifiers
!103
· created
Jun 06, 2020
by
Niklas Haas
Merged
updated
Jun 06, 2020
opengl: test swapchain using pbuffers
!102
· created
Jun 02, 2020
by
Niklas Haas
Merged
updated
Jun 03, 2020
WIP: ci: use expose_as keyword
!101
· created
Jun 02, 2020
by
Niklas Haas
Closed
updated
Jun 02, 2020
ci: enable building coverage-html pages
!100
· created
Jun 02, 2020
by
Niklas Haas
Merged
updated
Jun 02, 2020
vulkan: pick the surface format with the highest depth
!99
· created
Jun 01, 2020
by
Niklas Haas
enhancement
help wanted
vulkan
Merged
2
updated
Jun 14, 2020
Add support for generalized samplers, OpenGL interop, etc.
!98
· created
May 27, 2020
by
Niklas Haas
v2.66+
Merged
2
1
updated
May 29, 2020
renderer: refactor pl_render_target.dst_rect
!97
· created
May 24, 2020
by
Niklas Haas
Merged
updated
May 24, 2020
common: add aspect ratio helper code
!96
· created
May 24, 2020
by
Niklas Haas
Merged
updated
May 24, 2020
Aspect
!95
· created
May 24, 2020
by
Niklas Haas
Closed
updated
May 24, 2020
CI updates
!94
· created
May 21, 2020
by
Niklas Haas
Merged
updated
May 21, 2020
Vulkan boilerplate and unneeded features
!93
· created
May 21, 2020
by
Niklas Haas
Merged
1
updated
May 25, 2020
Some renderer refactors (new struct img, new FBO handling, fix some hypothetical unnecessary FBO redirections)
!92
· created
May 20, 2020
by
Niklas Haas
Merged
updated
May 22, 2020
shaders/sampling: allow taking the sampler2D as an argument
!91
· created
May 19, 2020
by
Niklas Haas
Merged
updated
May 24, 2020
New grain
!90
· created
May 18, 2020
by
Niklas Haas
Merged
updated
May 18, 2020
colorspace: update interpretation of SDR white
!89
· created
May 17, 2020
by
Niklas Haas
Merged
1
updated
May 17, 2020
Implement timers
!88
· created
May 16, 2020
by
Niklas Haas
Merged
updated
May 16, 2020
vulkan: allow directly wrapping VkDevice for interop
!87
· created
May 13, 2020
by
Niklas Haas
Merged
updated
May 13, 2020
shaders: add custom shader support
!86
· created
May 12, 2020
by
Niklas Haas
Merged
updated
May 13, 2020
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