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Updated date
shaders/dithering: work around d3d11 shader compiler bug
!295
· created
Sep 25, 2022
by
Niklas Haas
Merged
updated
Sep 25, 2022
meson/vulkan: refactor `vulkan-link`
!292
· created
Sep 21, 2022
by
Niklas Haas
Merged
updated
Sep 21, 2022
Meson build system overhaul / refactor
!291
· created
Sep 20, 2022
by
Niklas Haas
Merged
updated
Sep 21, 2022
shaders/dithering: support gamma-correct dithering
!290
· created
Sep 20, 2022
by
Niklas Haas
Merged
updated
Sep 20, 2022
Add error diffusion
3 of 3 checklist items completed
!289
· created
Sep 16, 2022
by
Niklas Haas
Merged
1
updated
Sep 20, 2022
glsl/glslang: move resources declaration to C file
!288
· created
Sep 13, 2022
by
Niklas Haas
Merged
Approved
updated
Sep 13, 2022
shaders: add support for tetrahedral interpolation
!287
· created
Sep 12, 2022
by
Niklas Haas
Merged
updated
Sep 13, 2022
shaders/icc: add 3DLUT caching API
!286
· created
Sep 11, 2022
by
Niklas Haas
Merged
updated
Sep 12, 2022
shaders/deinterlacing: add deinterlacing GPU shaders
!285
· created
Sep 05, 2022
by
Niklas Haas
Merged
updated
Sep 09, 2022
colorspace: infer BT.1886 contrast based on target
!284
· created
Aug 29, 2022
by
Niklas Haas
Merged
updated
Aug 30, 2022
Fix build with GCC 5 and earlier
!283
· created
Aug 29, 2022
by
Ridley Combs
Merged
updated
Aug 29, 2022
colorspace: default HDR to true black
!282
· created
Aug 27, 2022
by
Niklas Haas
Merged
updated
Aug 27, 2022
shaders/sampling: avoid adding deband grain near black
!280
· created
Aug 26, 2022
by
Niklas Haas
Merged
updated
Aug 26, 2022
swapchain: don't send invalid HDR swapchain hints
!278
· created
Aug 20, 2022
by
Niklas Haas
Merged
Approved
updated
Aug 23, 2022
d3d11/swapchain: fallback to R8G8B8A8_UNORM if creating a high bitdepth swapchain fails
!276
· created
Aug 18, 2022
by
Hendrik Leppkes
Merged
1
Approved
updated
Aug 21, 2022
renderer: make PL_LUT_CONVERSION override ICC profiles
!277
· created
Aug 19, 2022
by
Niklas Haas
Merged
updated
Aug 20, 2022
vulkan: handle wrapping for 32-bit platforms
!275
· created
Aug 16, 2022
by
Niklas Haas
Merged
updated
Aug 18, 2022
Fix incompatible pointer/integer conversion errors on 32 bit
!274
· created
Aug 15, 2022
by
Martin Storsjö
Merged
3
Approved
updated
Aug 16, 2022
shaders/icc: rework ICC profile black point handling
!272
· created
Aug 10, 2022
by
Niklas Haas
Merged
Approved
updated
Aug 16, 2022
config: drop PL_STRUCT
!263
· created
Jul 16, 2022
by
Niklas Haas
Merged
1
updated
Aug 12, 2022
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