diff --git a/README.md b/README.md index 6f9a872f938544b7a4b812ec3d3bb6ea1339cc03..c74711517111c939e7e07c87e25dbe9362a6cb37 100644 --- a/README.md +++ b/README.md @@ -16,6 +16,7 @@ that you can add in your .NET project so that it gets copied into the output dir - [macOS](#macOS) - [tvOS](#tvOS) - [Linux](#linux) + - [Unity3D](#Unity3D) - [Roadmap](#roadmap) # What is libvlc? @@ -169,7 +170,17 @@ dotnet add package VideoLAN.LibVLC.Mac For Ubuntu, follow this [guide](https://code.videolan.org/videolan/LibVLCSharp/blob/master/docs/linux-setup.md). +## Unity3D + +| Platform | Unity Store Asset | +| ----------------- | ----------------------------------------------- | +| Windows | [![VLCUnityWindowsBadge]][VLCUnityWindows] | + +[RVLCUnityWindows]: https://assetstore.unity.com/packages/tools/video/vlc-for-unity-windows-133979 +[VLCUnityWindows]: https://assetstore.unity.com/packages/tools/video/vlc-for-unity-windows-133979 +[VLCUnityWindowsBadge]: https://img.shields.io/badge/Made%20with-Unity-57b9d3.svg?style=flat&logo=unity + # Roadmap -- Unity and other game engines +- More Unity back-ends and other game engines - WebAssembly \ No newline at end of file